Codemasters reveals its Formula 1

Rod Cousens, President of the British company, has revealed the first details in an interview published on the official site of Formula 1. Codemasters could develop a Formula 1 title because it has recently acquired the license, ripping a Sony.

What is of greater curiosity is the approach: arcade or simulation? Here as expressed in the way: “We would like to offer both: simulation for hardcore gamers, but also for arcade players. I believe we have found the right equilibrium with the Grid and then we can also do it with the title Formula 1. “

Big attention will be placed on the management of the cameras, making the replay of the most spectacular possible. Physics will be advanced and will cover not only the destruction of individual elements of the cars but also their simple deformation. The technical sector, moreover, will be borrowed from the Race Driver Grid: the Ego engine, an evolution of technology Neon seen in Colin McRae Dirt.

Among the main components, speaks of integration of online services. Players can, in fact, exchange views on race, data, structures, tracks and more, even during competitions. Of course you can play multiplayer over the network.

As for the target platforms, is not very clear. If at first you had talked about next-generation consoles and PC, the PC now seems ruled out. “Of course we watch the platforms that have sold more, and for which no games were released in Formula 1 in recent years. On top of this list is Nintendo Wii, and in this case, the Wii remote will be used as if it were a steering wheel. We are developing on XBox 360 and PlayStation 3.