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	<title>Sigmadelt &#187; Video Games</title>
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	<description>Computer, Gadget and Technology News</description>
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		<title>STALKER Clear Sky: new details</title>
		<link>http://www.sigmadelt.com/video-games/stalker-clear-sky-new-details.htm</link>
		<comments>http://www.sigmadelt.com/video-games/stalker-clear-sky-new-details.htm#comments</comments>
		<pubDate>Thu, 26 Jun 2008 19:03:37 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[clear sky]]></category>
		<category><![CDATA[stalker]]></category>

		<guid isPermaLink="false">http://www.sigmadelt.com/video-games/stalker-clear-sky-new-details.htm</guid>
		<description><![CDATA[Developer and manufacturer of STALKER: Clear Sky providing new details shooter set in the Area, which is a true prequel to Shadow of Chernobyl. STALKER Clear Sky is set one year before the events narrated in the first degree, when the area was transformed forever by a huge and abnormal release of energy. From the [...]]]></description>
			<content:encoded><![CDATA[<p align="justify">Developer and manufacturer of STALKER: Clear Sky providing new details shooter set in the Area, which is a true prequel to Shadow of Chernobyl. STALKER Clear Sky is set one year before the events narrated in the first degree, when the area was transformed forever by a huge and abnormal release of energy.</p>
<p style="text-align: center" align="justify"><img src="http://www.sigmadelt.com/wp-content/gallery/video-games/clearsky1.jpg" alt="clearsky1.jpg" width="460" /></p>
<p align="justify">From the press release: &#8220;In STALKER Clear Sky, the player as the role of Scar, a mercenary stalker. With an explosive mixture of combat first hand and elements from role-playing game, Scar fights for survival in the Area, within the sectors hostile. The new territories are explored by groups of stalker, and these individual factions are soon involved in clashes between them. As a mercenary, Scar takes part in an all-out war for control of space, energy and manufactured products: going to the player to decide which side, hoping to survive. &#8220;</p>
<p align="justify">It has been improved artificial intelligence, as enemies and allies now make decisions in light of the situation, affecting the course of events. The outcome of battles is never predetermined and only in the last level the player is &#8220;guided&#8221; towards the conclusion of the story, which serves as introduction to the events at the base of Shadow of Chernobyl.</p>
<p align="justify">The game world also is very large, given that the levels of Shadow of Chernobyl, however widely reviewed, they added new ones. Now, the enemy factions are fighting among themselves, while the mutant hunt anywhere without respite. You can also move quickly from one part of the game map, and weapons and armor can be repaired and modified.</p>
<p style="text-align: center" align="justify"><img src="http://www.sigmadelt.com/wp-content/gallery/video-games/clearsky2.jpg" alt="clearsky2.jpg" title="clearsky2.jpg" /></p>
<p align="justify">The graphics engine of Clear Sky supports DirectX 10 graphics libraries, and includes effects such as rays of light, environmental particles, dynamic volumetric smoke, dynamic wet surfaces with rain effect and more. Also the engine behind the animation has been revised. The graphics engine is able to handle the dynamic transition between day and night with realistic weather effects.</p>
<p align="justify">Is also enhanced support for the game in multiplayer, with different arrangements and the possibility of playing up to 32 simultaneously on the Internet and LAN. STALKER: Clear Sky will be released in the upcoming International Contemporary August 29th, only on PC.</p>
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		<title>Codemasters reveals its Formula 1</title>
		<link>http://www.sigmadelt.com/video-games/codemasters-reveals-its-formula-1.htm</link>
		<comments>http://www.sigmadelt.com/video-games/codemasters-reveals-its-formula-1.htm#comments</comments>
		<pubDate>Mon, 02 Jun 2008 18:53:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[codemaster]]></category>
		<category><![CDATA[formula 1]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.sigmadelt.com/video-games/codemasters-reveals-its-formula-1.htm</guid>
		<description><![CDATA[Rod Cousens, President of the British company, has revealed the first details in an interview published on the official site of Formula 1. Codemasters could develop a Formula 1 title because it has recently acquired the license, ripping a Sony. What is of greater curiosity is the approach: arcade or simulation? Here as expressed in [...]]]></description>
			<content:encoded><![CDATA[<p align="justify">Rod Cousens, President of the British company, has revealed the first details in an interview published on the official site of Formula 1. Codemasters could develop a Formula 1 title because it has recently acquired the license, ripping a Sony.</p>
<p align="justify">What is of greater curiosity is the approach: arcade or simulation? Here as expressed in the way: &#8220;We would like to offer both: simulation for hardcore gamers, but also for arcade players. I believe we have found the right equilibrium with the Grid and then we can also do it with the title Formula 1. &#8220;</p>
<p align="justify">Big attention will be placed on the management of the cameras, making the replay of the most spectacular possible. Physics will be advanced and will cover not only the destruction of individual elements of the cars but also their simple deformation. The technical sector, moreover, will be borrowed from the Race Driver Grid: the Ego engine, an evolution of technology Neon seen in Colin McRae Dirt.</p>
<p align="justify">Among the main components, speaks of integration of online services. Players can, in fact, exchange views on race, data, structures, tracks and more, even during competitions. Of course you can play multiplayer over the network.</p>
<p align="justify">As for the target platforms, is not very clear. If at first you had talked about next-generation consoles and PC, the PC now seems ruled out. &#8220;Of course we watch the platforms that have sold more, and for which no games were released in Formula 1 in recent years. On top of this list is Nintendo Wii, and in this case, the Wii remote will be used as if it were a steering wheel. We are developing on XBox 360 and PlayStation 3.</p>
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		<title>Nintendo reveals the list price of Wii Fit</title>
		<link>http://www.sigmadelt.com/video-games/nintendo-reveals-the-list-price-of-wii-fit.htm</link>
		<comments>http://www.sigmadelt.com/video-games/nintendo-reveals-the-list-price-of-wii-fit.htm#comments</comments>
		<pubDate>Tue, 15 Apr 2008 18:20:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.sigmadelt.com/video-games/nintendo-reveals-the-list-price-of-wii-fit.htm</guid>
		<description><![CDATA[This is what nintendo announces about the list price of the popular fitness game for Nintendo Wii. It is highly likely that Nintendo fixed on the 90 euro price of the European bundle, at least according to the recent trend which affects the prices in the two continents. In Japan, Wii Fit is on the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center"><img src="http://www.sigmadelt.com/wp-content/gallery/video-games/balanceboard2.jpg" alt="balanceboard2.jpg" /></p>
<p align="justify">This is what nintendo announces about the list price of the popular fitness game for Nintendo Wii. It is highly likely that Nintendo fixed on the 90 euro price of the European bundle, at least according to the recent trend which affects the prices in the two continents.</p>
<p align="justify">In Japan, Wii Fit is on the market since last October at a price of 8800 yen (around $ 87). The American edition will be available from May 19, while the European Union will arrive a few weeks before, namely April 25. Nintendo announces yet another initiative, this time on the Nintendo World Center in New York: the first thousand that will carry out the pre-order will receive a free T-shirt with the image of Shigeru Miyamoto and his signature.</p>
<p align="justify">Wii Fit includes more than 40 different gymnastic exercises involving the arts yoga, aerobics, strength training and more. The Balance Board (also see the photo) is necessary to interface with the game. This is able to detect body movements and translate them into data for the software. The system can, in fact, determine the movement of weight.</p>
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		<title>EA is trying to acquire Take Two</title>
		<link>http://www.sigmadelt.com/video-games/ea-is-trying-to-acquire-take-two.htm</link>
		<comments>http://www.sigmadelt.com/video-games/ea-is-trying-to-acquire-take-two.htm#comments</comments>
		<pubDate>Tue, 26 Feb 2008 11:21:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[rockstar]]></category>
		<category><![CDATA[take two]]></category>

		<guid isPermaLink="false">http://www.sigmadelt.com/video-games/ea-is-trying-to-acquire-take-two.htm</guid>
		<description><![CDATA[Two billion dollars have been offered by Electronic Arts to acquire Take-Two. The offer was made last February 19, but negotiations are under way, secretly, for about a year. Take-Two has offering Electronic Arts, branded as &#8220;inadequate&#8221; and &#8220;opportunistic.&#8221; The offer currency every single action of the company with a premium of 50% compared to [...]]]></description>
			<content:encoded><![CDATA[<p align="justify">Two billion dollars have been offered by Electronic Arts to acquire Take-Two. The offer was made last February 19, but negotiations are under way, secretly, for about a year. Take-Two has offering Electronic Arts, branded as &#8220;inadequate&#8221; and &#8220;opportunistic.&#8221;</p>
<p align="justify">The offer currency every single action of the company with a premium of 50% compared to the closing of title on Friday. Electronic Arts have made the proposal at a delicate period because of &#8216;completion of the work on Grand Theft Auto IV, which will be released April 29.</p>
<p align="justify">Take-Two, therefore, leave a window to trafficking, announcing that a final decision will be taken only after the release of Grand Theft Auto IV. Electronic Arts expects to make an important contribution to support financially the Grand Theft Auto series, even after the release fourth episode. Ensure, as usual, the independence of the teams that are now part of Take-Two, and then, in addition to the GTA Rockstar is also talk of Firaxis, Visual Concepts and Irrational.</p>
<p align="justify">The treaty, therefore, will continue. A conference between the members of the holding company of Electronic Arts will be held February 25 and then you decide to continue with the strategies of negotiation. The buyer sets the transaction &#8220;amicable&#8221; and &#8220;negotiated&#8221;.</p>
<p align="justify">Electronic Arts has recently lost the primacy which third-party developer of the largest gaming industry. It is away from Activision / Blizzard, giant born of the merger of Activision and Vivendi Games. The acquisition of Take-Two restores the balance and creates a reality of enormous dimensions.</p>
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